#pragma once
#include "EffectUnitPropView.h"

// CEffectUnitPropContainer

class CEffectUnitPropContainer : public CStatic
{
	DECLARE_DYNAMIC(CEffectUnitPropContainer)

public:
	CEffectUnitPropContainer();
	virtual ~CEffectUnitPropContainer();

	virtual void	PreSubclassWindow();


	void			Init( IEffectUnitProp* pEffectUnitProp );
	void			ApplyEffectProp();

private:

	CEffectUnitPropView	m_EffectUnitPropView;

protected:
	DECLARE_MESSAGE_MAP()
public:
	afx_msg int		OnCreate(LPCREATESTRUCT lpCreateStruct);
public:
	afx_msg void	OnLButtonUp(UINT nFlags, CPoint point);
};


